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Platform

At this point, I was trying to focus myself to make a simpler game. Don’t focus on the design on which I struggle so much but rather on a simple fun gameplay.

Demo

Play in dedicated window

This demo is a more recent adaptation to be embedded on the website. Some features were removed to adapt with this format.

Controls

Control Details
Left/Right Arrow Keys
Move the player horizontally
Up
Jump (or double jump)
Enter
(Debug) Move to the next level

Trivia

The gameplay itself is very simple, a basic platformer game. You are a pink/purple square trying to reach the end of the level (green flag). You have the possibility to double jump by pressing the jump button in midair. Each level contains 3 hidden coins that will increase your score. The red/orange blocks are lava which will kill you on contact. Blue arrow blocks will act as trampoline forcing the player to jump in the air. The trampoline mechanic is a bit random, sometime you will bounce very high, sometime very low.

After 8 cancelled project, finally I was starting to learn and was able to complete my games. Starting this project, it would be quite rare that the game are unfinished.

A total of 6 levels with cleverly though game-design. You can see some hidden coins in advance at hard to reach places, see some traps in advance to avoid them, etc.

In a nutshell, quite simple yet effective! This game make me realise how much there was still to learn and that simplicity was the key for the success. A small funny game is better than a too ambitious project that would never finish.

This post is licensed under CC BY 4.0 by the author.