Platform
At this point, I was trying to focus myself to make a simpler game. Don’t focus on the design on which I struggle so much but rather on a simple fun gameplay.
Demo
This demo is a more recent adaptation to be embedded on the website. Some features were removed to adapt with this format.
Controls
- Left/Right Arrow Keys
- Move the player horizontally
- Up
- Jump (or double jump)
- Enter
- (Debug) Move to the next level
Gallery
Trivia
The gameplay itself is very simple, a basic platformer game. You are a pink/purple square trying to reach the end of the level (green flag). You have the possibility to double jump by pressing the jump button in midair. Each level contains 3 hidden coins that will increase your score. The red/orange blocks are lava which will kill you on contact. Blue arrow blocks will act as trampoline forcing the player to jump in the air. The trampoline mechanic is a bit random, sometime you will bounce very high, sometime very low.
After 8 cancelled project, finally I was starting to learn and was able to complete my games. Starting this project, it would be quite rare that the game are unfinished.
A total of 6 levels with cleverly though game-design. You can see some hidden coins in advance at hard to reach places, see some traps in advance to avoid them, etc.
In a nutshell, quite simple yet effective! This game make me realise how much there was still to learn and that simplicity was the key for the success. A small funny game is better than a too ambitious project that would never finish.